Robert Lindell
Role at Pole
I envision, design, and implement sound for game audio. I’ve also been helping develop some of Pole’s sound libraries.
Favourite work-related equipment
Today I only work on PC. Pro Tools for mix, structure, and most of my design, Ableton Live when I want to freak out. Basehead for finding my sounds. Unreal Engine, Unity and Wwise for game audio. Lots of plugins and great libraries. Oh, and for my bucket list: I need to work more in Reaper.